Nethack 3.4.3 [PSARC/2008/172 FastTrack timeout 03/11/2008]
James Carlson
james.d.carlson at sun.com
Fri Mar 7 14:27:01 PST 2008
Danek Duvall writes:
> > Now, if I remember right (and I may not), this was the "bin" equivalent
> > for games. If that's true, shouldn't this be place for nethack, the
> > executable?
>
> It was true, and it's something the Linux folks have taken up, but I think
> it's a poor place, in a world where we're studiously trying to avoid
> ghettoizing components for no good reason.
I don't think that's accurate. The /usr/sfw ghetto was created on
essentially irrelevant grounds: that the source was somehow "foreign"
because it was maintained by a non-Sun employee. Using Sun's org
chart was really a poor way to design a system, and we've thankfully
given that up.
That doesn't mean, though, that the fundamental nature of what the
executable in question does is out of bounds. If it's a system daemon
that nobody should ordinarily start by hand, we'll probably want it
under /usr/lib. If it's an administrative tool, it goes under
/usr/sbin. If it's needed before root is mounted ...
That's quite different from asking who wrote the code or other
non-architectural questions, so I think Joe's note about the meaning
of /usr/games is on point, if maybe archaic.
> Linux compatibility here is
> irrelevant.
!
> I just don't see a good reason to put anything under
> /usr/games.
I agree with that. We've got lots of games in other places, so it
seems rather pointless to try to get that bit of purity back.
--
James Carlson, Solaris Networking <james.d.carlson at sun.com>
Sun Microsystems / 35 Network Drive 71.232W Vox +1 781 442 2084
MS UBUR02-212 / Burlington MA 01803-2757 42.496N Fax +1 781 442 1677
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