[xwin-discuss] Mesa 6.5.2 Release Notes / (in progress)
Ken Mays
maybird1776 at yahoo.com
Fri Nov 17 05:22:48 PST 2006
This might be helpful in testing Nevada build 53 with the new DRI backend. I'd expect some developers may want to get into the newer R300 and Intel X3000 DRI drivers... ~ Ken
Mesa 6.5.2 Release Notes / (in progress)
Mesa 6.5.2 is a 6.5 follow-on development release mostly consisting of bug fixes.
New features
New DRI memory manager system. Currently used by the i915tex driver. Other DRI drivers will be updated to use the new memory manager in coming months.
To use the new driver you'll need the most recent DRM library and drivers (version 2.2 or later) and a recent xf86-video-intel driver module from X.org.
New features resulting from this work include:
EXT_framebuffer_objects, render to texture
ARB_pixel_buffer_objects
Accelerated CopyTexSubimage, DrawPixels, ReadPixels, CopyPixels
Accelerated texture uploads from pixel buffer objects
Potentially texturing directly from the pixel buffer object (zero copy texturing).
New Intel i965 DRI driver
New minstall script to replace normal install program
Faster fragment program execution in software
Added (or fixed) support for GLX_SGI_make_current_read to the following drivers:
radeon
savage
mga
Bug fixes
fixed invalid memory read while rendering textured points (bug 8320)
fixed problems with freebsd-dri configuration (bug 8344)
Mesa's fake glxGetCurrentContext() wasn't thread-aware
OPTION NV_position_invariant didn't work in NV vertex programs
glDrawPixels into a user-created framebuffer object could crash Xlib driver
Line clipping was broken in some circumstances
fragment.fogcoord register didn't always contain the correct value
RGBA logicops didn't work reliably in some DRI drivers
Fixed broken RGBA LogicOps in Intel DRI drivers
Fixed some fragment program bugs in Intel i915 DRI driver
Fixed glGetVertexAttribfvARB bug 8883
Implemented glGetUniform[fi]vARB() functions
Fixed glDrawPixels(GL_COLOR_INDEX, GL_BITMAP) segfault (bug 9044)
Internal code changes
The device driver functions ResizeBuffers and GetBufferSize have been decprecated.
OpenGL 2.0 and 2.1 support is nearly done. We need to do quite a bit more testing of the shading language functions.
To Do (someday) items
Switch to freeglut
Increase MAX_DRAWBUFFERS
Fix linux-glide target/driver.
Improved lambda and derivative calculation for frag progs.
Driver Status
---------------------- ----------------------
DRI drivers varies with the driver
XMesa/GLX (on Xlib) implements OpenGL 1.5
OSMesa (off-screen) implements OpenGL 1.5
Glide (3dfx Voodoo1/2) implements OpenGL 1.3
SVGA implements OpenGL 1.3
Wind River UGL implements OpenGL 1.3
Windows/Win32 implements OpenGL 1.5
DJGPP implements OpenGL 1.5
GGI implements OpenGL 1.3
BeOS implements OpenGL 1.5
Allegro needs updating
D3D needs updating
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